Hello, I would like to know how I can Get a Gaussian Bell in my Turning.
I have a variable called rotSpeed
local rotSpeed = math.exp(100)*(-(((Drone.Fuselage.Velocity.Magnitude-60)^2)/(2*(40^2))))
The only part that needs to be kept is 'Drone.Fuselage.Velocity.Magnitude' Everything else was my attempt at the Gaussian Bell.