Hello, I would like to know how I can Get a Gaussian Bell in my Turning.
I have a variable called rotSpeed
1 | local rotSpeed = math.exp( 100 )*(-(((Drone.Fuselage.Velocity.Magnitude- 60 )^ 2 )/( 2 *( 40 ^ 2 )))) |
The only part that needs to be kept is 'Drone.Fuselage.Velocity.Magnitude' Everything else was my attempt at the Gaussian Bell.