So, I was wondering if there was some way that I could find a player that's not in the game. I was wondering if I could do this to access a certain players save. I was going to use it like this:
Plr:LoadInstance("World") --Idk how to make "Plr" into the player whose not in game.
Anyways, if someone could maybe leave a response to my question, or a better way to do this, that'd be awesome.
Thanks in Advance!
-Dyler3
If you're using DataPersistence, it is not possible to access an offline Players' Data.
If you're using DataStores, you'll just have to load the data for the given player based on whatever it was you used to save their data, most likely their UserId.