Trying to make a script where if an object named missile touches the brick, both the missile and brick removes.
missile = workspace:FindFirstChild("Missile") function onTouched(hit) --I dont know what to do here end
Help would be appreciated!
You don't need to find it in the workspace just find the name of the part that touched it.
function MissileDetector(hit) --hit argument is the object that touched it if hit.Name == "Missile" then --If what touched it's name is missile then --Do whatever you want end end script.Parent.Touched:connect(MissileDetector)
Tell me if it works. Don't forget to upvote and accept the answer.