Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Need help solving errors?

Asked by 9 years ago

10:03:57.795 - Players.Player1.PlayerGui.ScreenGui.LocalScript:86: attempt to index local 'm' (a nil value)

10:04:40.041 - Players.Player1.PlayerGui.ScreenGui.LocalScript:37: bad argument #2 to 'random' (interval is empty)

10:04:35.232 - Players.Player1.PlayerGui.ScreenGui.LocalScript:46: attempt to index local 'm' (a nil value)

local choose = script.Parent.Choose
local button = choose.ButtonSpin
local claim = choose.ButtonKeep

function displayHINT(string, parent, time)
    local msg = choose.Spin.TextLabel

    msg.Text = string
    if time ~= nil then
    wait(time)

    end
    end
gear = {}

local mm = game.Lighting.Choices:GetChildren()
for i=1,#mm do
    if mm[i].className == "HopperBin" and mm[i]:findFirstChild("PickMe") == nil then
        table.insert(gear,mm[i])
        end
    end

function choosegear()
    local   mm = game.Lighting.Choices:GetChildren()
        for i=1,#mm do
            if mm[i].className == "Model" and mm[i]:findFirstChild("PickMe") == nil then
                table.insert(gear,mm[i])
                end
            end


    button.MouseButton1Up:connect (function()
        if choose.Folder.Trys.Value >= 1 then
        choose.Folder.Trys.Value = choose.Folder.Trys.Value - 1
        local randommultiplier = math.random(80,100)
        local t = .01
        local pick = math.random(1,#gear)
        local times = 0
        while true do 

            if pick > #gear then
                pick = 1
                end

            local m = (gear[pick]) 
            displayHINT("" .. m.Name .. "", game.Workspace, t)
            times = times + 1

            if times > 15 then
                t = t*2
                times = 0
                end

            randommultiplier = randommultiplier - 1

            if randommultiplier < 1 then 
            print(gear[pick].Name .. ", " .. m.Name)

            table.remove(gear, pick)
            --return m 
            choose.Folder.Enable.Value = true
            end

            pick = pick + 1


        end
        end
    end)
    end



claim.MouseButton1Up:connect (function()
    if choose.Folder.Enable.Value == true then
    local a = game.Lighting:FindFirstChild(choose.Spin.TextLabel.Text, true)
    a:Clone().Parent = script.Parent.Parent.Parent.StarterGear
    a:Clone().Parent = script.Parent.Parent.Parent.Backpack
    choose.Folder.Enable.Value = false
    end
end)

while true do
    wait(0.1)
        local m = choosegear()
        displayHINT("" .. m.Name .. "", game.Workspace, .8) 
end
0
You didn't even return anything with the 'choosegear' function. Additionally, when 'math.random(1,#gear)' is being called; the number of items in gear is '0', which means you're trying to choose a randomValue in the max parameter that is lower than the min parameter. Since choosegear() refers to nothing [nothing is returned] that is why 'm' is being 'nil' at the moment. DigitalVeer 1473 — 9y
0
still couldnt fix these errors..... Layfonex 0 — 9y

Answer this question