So I tried filtering enabled, this is a gamescript it's not supposed to be in starterpack, or it'd run as much as the number of players there are in the game, since it's local to every player.
It just doesn't run, and it won't insert the GUIs into the players.
wait(3) ScreenGui = Instance.new("ScreenGui") Background = Instance.new("Frame") Background.ZIndex = 1 Background.Size = UDim2.new( 0, 0, 0, 0) Background.Position = UDim2.new( 0, 0, 0, 0) Background.Transparency = 0.5 Background.BackgroundColor3 = Color3.new(72/255,72/255,72/255) StarterMenu = Instance.new("ScrollingFrame") StarterMenu.ZIndex = 3 StarterMenu.Size = UDim2.new( 0, 250, 0, 150) StarterMenu.Position = UDim2.new( 0.5, 0, 0.5, 0) StarterMenu.Transparency = 0.5 StarterMenu.Visible = false StarterMenu.BackgroundColor3 = Color3.new(85/255,0/255,0/255) ImageText = Instance.new("ImageLabel") ImageText.ZIndex = 3 ImageText.Image = "rbxassetid://51806623" ImageText.Size = UDim2.new( 0, 100, 0, 100) ImageText.Transparency = 1 ImageText.BackgroundColor3 = Color3.new(255/255,255/255,255/255) for i,v in pairs(game.workspace:GetChildren()) do if v:findFirstChild("Humanoid") then plr = game.Players:GetPlayerFromCharacter(v) ScreenGui.Parent = plr.PlayerGui Background.Parent = plr.PlayerGui.ScreenGui Background:TweenSizeAndPosition(UDim2.new(0, 1000, 0, 1000), UDim2.new( 0, 0, 0, 0), "Out", "Quad", 1) wait(2) StarterMenu.Parent = plr.PlayerGui.ScreenGui StarterMenu.Visible = true ImageText.Parent = plr.PlayerGui.ScreenGui.ScrollingFrame wait() else end end