Basically I want the money to go up, I have shortened this script so you can only view where the problem is, if you want me to give you the full function I'd happily give it to you. `>
function Fire_Gun()
local HitHumanoid = FindFirstClass(HObj.Parent, "Zombie") if HitHumanoid and HitHumanoid.Health == 0 then local CreatorTag = Instance.new("ObjectValue") CreatorTag.Value = Player CreatorTag.Name = "creator" CreatorTag.Parent = HitHumanoid
while true do wait(1)game.Players.LocalPlayer.leaderstats.Money.Value =game.Players.LocalPlayer.leaderstats.Money.Value + 100
print("works") end
MarkHit() end end end end) E.Parent = game.Workspace else HitHumanoid = Damage(HitObj, HitPos) end end`