local Player = game.Players.LocalPlayer function Weldnow() local w1 = Instance.new("Weld") w1.Parent = script.Parent.Handle -- This is the original Handle. w1.Part0 = w1.Parent w1.Part1 = script.Parent.Link1 -- Change PARTNAME to your second part's name. w1.C1 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) local w2 = Instance.new("Weld") w2.Parent = script.Parent.Handle w2.Part0 = w1.Parent w2.Part1 = script.Parent.Link2 -- Change this to the third part's name. w2.C1 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) local w3 = Instance.new("Weld") w3.Parent = script.Parent.Handle w3.Part0 = w1.Parent w3.Part1 = script.Parent.Link3 -- Change this to the third part's name. w3.C1 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) local x = script.Parent.Handle x.CFrame = Player.Character.Torso.CFrame*CFrame.new(0, -1, 0) local w4 = Instance.new("Weld") w4.Part0 = script.Parent.Handle w4.Part1 = Player.Character.Torso w4.Parent = script.Parent.Handle w4.C1 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0) end script.Parent.Equipped:connect(Weldnow) script.Parent.Unequipped:connect(Weldnow)
The script should weld the handle to my torso, however when the tool is equipped it appears where toe weapon was made and freezes my body. I want to be able to walk freely with the weapon welded to me.