01 | local enabled = false |
02 |
03 | local player = game.Players.LocalPlayer |
04 |
05 | local mouse = player:GetMouse() |
06 |
07 | mouse.KeyDown:connect( function (key) |
08 |
09 | if not enabled then |
10 |
11 | enabled = true |
12 | if key = = "q" ten |
1 | if key = = "q" then |
You spelt "then" wrong