elseif (msg == "minions die") then for i,v in pairs(game.Players:GetChildren()) do for i,x in pairs(minions) do if v.Name == string.upper(x) then x.Character.Humanoid.Health = 0 end end end
Turns out im stuipid....
elseif (msg == "minions die") then for i,v in pairs(game.Players:GetChildren()) do for i,x in pairs(minions) do if (string.upper(v.Name) == string.upper(x)) then v.Character.Humanoid.Health = 0 end end end
lol