Thanks in advance if you help me :)
Currently I'm making a custom-sized npc. BUT I need information on the most efficient way to move it. I have ideas, mainly the Humanoid WalkToPoint, but I'm not sure if that will be the best once I add animations. If there are better ways of accomplishing this, I just want some place to look or maybe a hint of what to do. I don't have any current code, as I got rid of it after failed attempts.
So, to sum up I just want a good way to move an NPC that will have custom movement animations later.
P.S. I'm brand new to moving blocks and such, as I am mainly a GUI person. (But I am a quick learner.)
You can learn about Vector3 Values, CFrames, and BodyMover objects on the Roblox Wiki.
So, if you want to make a chatting NPC, you need dialogue. First, Right Click on the head, hover over "Insert Object", then click "Dialog". Then, insert a Dialog Choice. You can edit these in properties.