I'm trying to make a game, it has a brick you stand on, and it is supposed to levitate in one place. I can't just make that one part, it is supposed to stay in one XYZ and goes where-ever with the rotation. Help please.
for i=1, math.huge do script.Parent.Velocity = Vector3.new(x,3.45,y) wait(0.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001) end
Thank you!
Use BodyPosition. Set the position value to where you want the part to stay, and make the maxforce extremely high.
Also, wait() has a minimum wait period, being 0.03. If you set it to anything below that, it'll just default to 0.03. So instead of your long line, just use wait()