Okay many people helped me to understeand this and I have to thank them, tho'I need one last answer,
function Add(Player) if Player.Name == "rinus17" then local emi = game.Lighting:WaitForChild("Emi") emi:Clone().Parent = Player:WaitForChild("Backpack") emi:Clone().Parent = Player:WaitForChild("StarterGear") end if Player.Name == "brokenrares" then local emi = game.Lighting:WaitForChild("Sword") emi:Clone().Parent = Player:WaitForChild("Backpack") emi:Clone().Parent = Player:WaitForChild("StarterGear") end end game.Players.PlayerAdded:connect(Add)
If both of them are ingame, the one who joined the first has the tool and the other doesn't have his.