How would I set the position of the camera without affecting it's rotation?
By using the components
method of CFrame.
I'm on my iPad right now so coding is difficult, but here's how:
Set up variables to catch all the return values (there are 12), and then pass them back in to a CFrame.new, modifying the first three to affect only the X, Y, and Z components of the Position, in that order, without touching the Rotation.
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