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How far Can a Sound Travel When Placed in a Part?

Asked by 7 years ago

I need to know, when all properties of the Sound and SoundService are at default, what is the radius of the area from which you can hear it being played, or any undocumented features that can tell that? Once this is known, I can figure out anything else to know how far away my AI should be able to hear gunshots.

I really would prefer to use Roblox's sound system to making my own using sounds in the PlayerGui triggered by RemoteEvents.

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Answered by 7 years ago

I haven't used sounds much, but I know for a fact now that when they are put in a part that they arent gonna be heard around the map

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It isn't heard everywhere if it is inside a part or model. Aethex 255 — 7y
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Oh ok, sorry. Didnt have to rate it down though mate, be serious NinjoOnline 1147 — 7y
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I don't mean to come off as rude; however, the answer was incorrect. Please edit it, and I shall remove my down-vote. Aethex 255 — 7y
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I know that he was thinking the wrong thing. I should'a specified that I meant in a part. Also, it is still heard everywhere when inside a model. legodudeZU 5 — 7y
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My apologies, just a part then. Aethex 255 — 7y
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there edited NinjoOnline 1147 — 7y
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You edited it so I looked like a noob. How dare you? legodudeZU 5 — 7y
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I tryed tofix it. NinjoOnline 1147 — 7y
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I'm talking about what you edited it to. Nevermind. legodudeZU 5 — 7y
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