I have tried this in every way I can think of, and all it does is go straight to the script's parent instead of the position, ive Tried bomb.CFrame = Crame.new, bomb.Position = CFrame.new, bomb.Position = Vector3.new. And a few others.
while true do wait (3) bomb = game.Workspace.Bomb:Clone() bomb.Parent = game.Workspace bomb.Position = Vector3.new(0,0,0) bomb.Anchored = false end
It also wont unanchor as I'm telling it to, and the output doesn't say anything about it
Well, from the qusetions that myself and another script have asked, I'm guessing that "Bomb" is a model. If so, you'd need to use MoveTo.
while true do wait (3) bomb = game.Workspace.Bomb:Clone() bomb.Parent = game.Workspace bomb:MoveTo(Vector3.new(0,0,0)) for i,v in pairs(bomb:GetChildren()) do v.Anchored = false end end