I'm trying to find the exact position of a collision, not the position of either part touching the other. I can't find an easy answer, and I think this might be due to my lack of knowledge on CFrames. I'm not very used to them yet, so I find it hard to create scripts that involve complex movement. Anyways, I want to know if there's a method I can use to find exactly where two parts touch. I'm not requesting an entire script, but maybe a couple of tips, links, or equations I can use to do this. Thanks.
How about this? It should print the collision position not the bricks position because it's not touched.parent.
function collision(Position) print("The Collision Happened at".. Position) script.Parent.Touched:connect(collision)