Well my game is kind of laggy the last time and I used this script but it doesnt really work because everytime I use a tool alot of times then it lags and I lose connection. Can you help me? Script:
--Scan Options: ------------------------------------------------ Print_Scan_Results = true ------------------------------------------------ Quarantine_Instead_of_Delete = true ------------------------------------------------ q = Instance.new("Model") q.Name = "Quarantine" classes = {"Fire"} names = {"4D Being", "H75", "Hello...I åm Your New Lord Lolz", "Spread", "Anti-Lag", "Vaccine", "ayub32", "dåååååååååååååång.........you got owned...", "micolord", "", "AmazingOmegaJames"} hidden = Instance.new("StringValue") file = {} function Start() workspace = game.Workspace:GetChildren() qu = q:GetChildren() index = {} virus = 0 function Scan(object) for i = 1,#object do inside = object[i]:GetChildren() if Malicious(object[i]) then virus = virus+1 Name(object[i]) Quarantine(object[i]) else if #inside > 0 then Scan(inside) end end end end function Malicious(class) for x = 1, #classes do if class.className == classes[x] and #(class:GetChildren()) > 0 then return true end end for x = 1, #names do if string.lower(class.Name) == string.lower(names[x]) then return true end end return false end function Hidden(class) for x = 1, #classes do if class.className == classes[x] then return true end end return false end function Name(malware) cur = malware file[1] = "."..cur.Name while cur.Parent.Name ~= "Workspace" do cur = cur.Parent file[#file+1] = "."..cur.Name end inde = "game.Workspace" for j = 1, #file do inde = inde..file[#file+1-j] end file = {} inde = inde.." ("..malware.className.." Class)" index[#index+1] = inde malware.Parent = q end function Quarantine(malware) if malware ~= nil then contain = malware:GetChildren() if Hidden(malware) then h = hidden:clone() h.Name = malware.Name h.Value = "Original Class: "..malware.className h.Parent = malware.Parent for j = 1, #contain do contain[j].Parent = h end malware:remove() malware = h end contain = malware:GetChildren() for j = 1, #contain do Quarantine(contain[j]) end end end Scan(workspace) if virus > 0 and Quarantine_Instead_of_Delete then q.Parent = game.Lighting end if virus > 0 and Print_Scan_Results then print("--------------------") print("Scan Results:") print("Potentially malicious objects were found in the following locations:") for i = 1, #index do print(" -- "..index[i]) end if Quarantine_Instead_of_Delete then print("These objects have been quarantined to the Lighting Directory.") else print("These objects have been removed.") end print("--------------------") Start() wait() Start() end end Start() game.Workspace.ChildAdded:connect(Start)