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Help with GUIs inside a normal script?

Asked by 9 years ago
game.Players.PlayerAdded:connect(function(player)
    while wait() do
        local level = player:WaitForChild("leaderstats"):WaitForChild("Level")      
        local exp = player:FindFirstChild("leaderstats"):FindFirstChild("Exp")
        local extraLevel = level.Value
        local expNeeded = ((extraLevel * 2) - 1) * 300

        if level.Value < maxLevel then
            if exp.Value >= expNeeded then
                player.Cash.Value = player.Cash.Value + 50
                level.Value = level.Value + 1
                exp.Value = exp.Value - expNeeded
                levelupframe:TweenPosition(UDim2.new(0.5, -150, 0.5, -50), "Out", "Quad", 1, false)
                leveluptext.Text =  "You have leveled up to Level: " .. level.Value 
                player.Cash.Value = player.Cash.Value + 50
                levelupframe:TweenPosition(UDim2.new(0, -300, 0.5, -50), "Out", "Quad", 1, false)
            end
        end
    end
end)

I have this that levels the player up when they get enough exp. But the gui that should show up stays in the center of the screen. Please help.

0
Is there any error? BlueTaslem 18071 — 9y
1
Also, where are you defining levelupframe? Lacryma 548 — 9y
0
Does the GUI tween to the center of the screen and stay there, or is it there from the start? yumtaste 476 — 9y
0
@Blue there is no error, @warlord I defined them at the top of the script, but my script is like 400 lines long, plus is would print an error in output if I didnt define them, @yumtaste its suppose to go to centre then go back down of the screen, but nothing happens NinjoOnline 1146 — 9y

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