For example, if I had this
TableSet={}
And then I inserted a few items in there
Players=game.Players:GetChildren() for i=1,#Players do table.insert(TableSet,Players[i].Name) end
and made a visual list of the table
for _,string in pairs(TableSet) do local Cont = Instance.new("TextLabel",scrollGUI) -- assuming scrollGUI already exists Con.Name = "Content: "..Num Con.Position = UDim2.new(0,4,0,NumPos) Con.Size = UDim2.new(1,0,0,30) Con.Text = String end
If the table was in this order:
Player1
Player2
Player3
How would I reverse it, making it so the content would appear like this from top-bottom?:
Player3
Player2
Player1
I have literally no clue how to do this, any help would be appreciated, thank you!
There does not seem to be an official method according to the table manipulation.
You can use the non required second property of table.insert which allows you to set the position, and set a second parameter to 1.
Players=game.Players:GetChildren() for i=1,#Players do table.insert(TableSet,1,Players[i].Name) end
Your other option is to make the loop go backwards through the list using a third parameter in a for loop that sets the increment.
for i=#TableSet, 1, -1 do --So the index is set to the last part of the TableSet and the loop will continue to go until it reaches 1, which can be accomplished from starting off at 22 or something by subtracting with the increment. local Cont = Instance.new("TextLabel",scrollGUI) -- assuming scrollGUI already exists Con.Name = "Content: "..Num Con.Position = UDim2.new(0,4,0,NumPos) Con.Size = UDim2.new(1,0,0,30) Con.Text = TableSet[i] --i is the index value of TableSet, so the script knows that what you want is in whatever place i is in. end --End to end the loop.