If you remove your character's humanoid and then put another one back in, you regain control of your character, but your animations (jumping, walking, etc.) won't work. How would I get the character's animations to work again?
To accomplish this, you would have to restart the Animate script in the Character.
local humanoid=workspace.Player.Humanoid local player=workspace.Player humanoid:remove() Instance.new("Humanoid",player) player.Animate.Disabled=true wait() player.Animate.Disabled=false