Is wait(1/math.huge) faster than wait()?
wait() is faster; proven using some simple ticks. Seems to be a tad different of around .01 seconds:
bob = tick() wait(1/math.huge) now = tick() print(now - bob,"---") steve = tick() wait() john = tick() print(john - steve)
Output: 0.046874284744263 --- 0.032794237136841
The fastest available loop in ROBLOX is RunService:
local rs=game:GetService("RunService") rs.RenderStepped:connect(function() -- Put code to run every frame end