I've tried player:WaitForDataReady() and a lot of other options. None seem to check if its ready or not.
most current test
while not player.DataReady == true do wait() end
please help me find a better method to do this
It's this:
player:WaitForDataReady()
I would recommend using the Data Stores instead though: http://wiki.roblox.com/index.php?title=Data_store