I dought there is a sure fire way to prevent it, but is there any type of script that could prevent speed hackers? My game occasionly will get exploited that's why I am asking.
Here is a script made by Merely that kicks speedhackers:
local Player = game.Players.LocalPlayer while wait(0.5) do if Workspace:GetRealPhysicsFPS() > 61 then Player:Kick() end end