When I run the WheelForward function it works fine, but when I run the WheelBackward function nothing happens? I can't seem to find the problem and I need help.
local Player = game.Players.LocalPlayer local Camera = game.Workspace.CurrentCamera local debounce = false local Min = 50 local Max = 70 local Mouse = Player:GetMouse () Mouse.WheelForward:connect (function() if debounce == true then return end debounce = true if Camera.FieldOfView == Max then for FOV = Camera.FieldOfView, Min, -.5 do Camera.FieldOfView = FOV wait () end end wait () debounce = false end) Mouse.WheelBackward:connect (function() if debounce == true then return end debounce = true if Camera.FieldOfView == Min then for FOV = Camera.FieldOfView, Max, .5 do Camera.FieldOfView = FOV wait () end end wait () debounce = false end)