local char = script.Parent local LS = char:WaitForChild('Torso'):FindFirstChild('Left Shoulder') if LS then LS.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) LS.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 1, 1.19248806e-008, 0, 1.19248806e-008, -1, 0) end local RS = char:WaitForChild('Torso'):FindFirstChild('Right Shoulder') if RS then RS.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) RS.C1 = CFrame.new(-0.5, 0.49999997, 0, 0, 0, 0.99999994, -1, -4.37113883e-008, 0, 4.37113883e-008, -1, 0) end local LH = char:WaitForChild('Torso'):FindFirstChild('Left Hip') if LH then LH.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) LH.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 1, 1.19248806e-008, 0, 1.19248806e-008, -1, 0) end local RH = char:WaitForChild('Torso'):FindFirstChild('Right Hip') if RH then RH.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) RH.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, -1, 1.19248806e-008, 0, -1.19248806e-008, -1, 0) end local NK = char:WaitForChild('Torso'):FindFirstChild('Neck') if NK then NK.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) NK.C1 = CFrame.new(0, -0.49999997, 0, -0.99999994, 0, 0, 0, 1, -4.37113883e-008, -0, -4.37113883e-008, -1) end local RJ = char:WaitForChild('HumanoidRootPart'):FindFirstChild('RootJoint') if RJ then RJ.C0 = CFrame.new() -- Need Value RJ.C1 = CFrame.new() -- Need Value end
I used animation editor to get most CFrames, but I need a CFrame that will make the humanoid look like it's crawling with the given arm/leg CFrames. Any help?