Im doing this test thing and I would like to use a hint instead of a message, but it seems hints have been removed?
Game.Players.PlayerAdded:connect(function(Player) --Check for specific names here if wanted. Player.Chatted:connect(function(msg) if msg == "Hi" then Instance.new("Message", Workspace) x = game.Workspace.Message wait(.5) x.Text = "Test" end end) end)
Hints are simply deprecated in favor of GUI objects, so they're being phased out over time I imagine. Consider making a basic GUI to do what you're trying to accomplish instead. Remember that hints visible to one player must be inside their PlayerGui.
Hint's aren't removed. I have no idea where you got that fact.
Game.Players.PlayerAdded:connect(function(Player) --Check for specific names here if wanted. Player.Chatted:connect(function(msg) if msg == "Hi" then local myhint=Instance.new("Hint", Workspace) myhint.Text="Test" wait(7) myhint:Destroy() end end) end)
You can insert a hint with the following code.
m = instance.new("Hint", Workspace) m.Text = "hi" --Whatever text you want it to say.
6 YEARS LATER
local hint = Instance.new("Hint") hint.Text = "THIS IS A HINT"