So, the Dev Product is supposed to award 10,000 cash, but it seems to just award random amounts.. I buy the Dev Product and sometimes get 16k, then the next time I got 9k, then 19k. I have the following script located in Workspace:
local MarketplaceService = Game:GetService("MarketplaceService") local productId = 22716169 MarketplaceService.ProcessReceipt = function(receiptInfo) for i, player in ipairs(game.Players:GetChildren()) do if player.userId == receiptInfo.PlayerId then if receiptInfo.ProductId == productId then player.leaderstats.Cash.Value = player.leaderstats.Cash.Value + 10000 end end end local playerProductKey = "player_" .. receiptInfo.PlayerId .. "_purchase_" .. receiptInfo.PurchaseId ds:IncrementAsync(playerProductKey, 1) return Enum.ProductPurchaseDecision.PurchaseGranted end
And then this in a TextButton where you purchase the DevProduct:
local purchase = script.Parent local productId = 22716169 purchase.MouseButton1Click:connect(function() game:GetService("MarketplaceService"):PromptProductPurchase(game.Players.LocalPlayer, productId) end)