Alright, I am trying to make a good terminal script for my groups base but, It isn't working...
local wintime = 1200 local totaltime = 1200 local timegodown = 1 -- how many seconds of time go down for the term local h = Instance.new("Hint") script.Parent.Touched:connect(function(hit) if hit.Parent:findFirstChild("Humanoid") ~= nil then local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then if player.TeamColor == BrickColor.new("Really black") then script.Parent.BrickColor = BrickColor.new("Really black") h.Parent = game.Workspace h.Text = "The Necromongers Own the Term!" wait(3) h:Remove() end while wait() do if script.Parent.BrickColor == BrickColor.new("Really black") then h.Parent = game.Workspace while wait() do h.Text = "The Necromongers have"..wintime-timegodown.." seconds left before Winning!" -- Only goes down 1 seconds and stays at 1199 end end end end end end)
It's because you're telling it to print the same value each time.
wintime = 1200 timegodown = 1
wintime-timegodown = 1199
It's going to output this every time because that's what it equals.
You need to do something like this:
while wait() do h.Text = "The Necromongers have " .. wintime .. " seconds left before Winning!" wintime = wintime-timegodown -- This assigns a new value to wintime each time thus dropping it by 1 each time giving you the result I believe you're looking for. end
Hope this helped!
You need to add somewhere in your script:
timegodown = timegodown - 1