I tried to make it so if a user has a gamepass, it clone's the gui and change's the parent to the player, it prompt's the user to purchase the gamepass, even if they have it. Can someone tell me what I did wrong?
gamepass = 174856301 Check = {} wait(0.1) Blacklist = {} GroupID = 0 seat = script.Parent cur = nil script.Parent.ChildAdded:connect(function(it) if it:IsA("Weld") then tempcur = it.Part1.Parent if cur ~= tempcur and cur ~= nil then tempcur.Humanoid.Sit = false return end if cur == tempcur then print("same guy!")return end print(tempcur.Name) done = false cur = tempcur local Player = game.Players:GetPlayerFromCharacter(cur) for _,i in pairs (Check) do if i == game:GetService("MarketplaceService"):PlayerOwnsAsset(Player,gamepass) then done = true if Player.PlayerGui:findFirstChild("Car") then done = false end end end for _,i in pairs (Blacklist) do if cur.Name == i then done = false end end if done == false then game:GetService("MarketplaceService"):PromptPurchase(Player,gamepass) cur.Humanoid.Sit = false cur = nil Player = nil print(tempcur.Name.." was booted") script.Parent.Parent.Parent = workspace else script.Car:Clone().Parent = Player.PlayerGui game.Players:GetPlayerFromCharacter(cur).PlayerGui.Car.Frame.Seat.Value = script.Parent game.Players:GetPlayerFromCharacter(cur).PlayerGui.Car.Frame.LocalScript.Disabled = false script.Parent.Parent.Parent = cur end elseif it:IsA("IntValue") then print("Bye Bye user!") cur = nil Player = nil script.Parent.Parent.Parent = workspace end end)