Ok, I need to store data in my universe for a RPG game. I have tried multiple times and I either failed or Roblox Studio crashed ??? Here is the code:
Player = game.Players.LocalPlayer player = script.Parent.Parent.Parent.Parent.Parent Blue = Vector3.new(-5.69, 0.71, -46.92) Red = Vector3.new(118.13, 84.19, 273.8) B = script.Mesh1 C = script.Mesh2 while true do wait(0.1) if Player.Data.Class.Value == 1 then script.Skin:clone().Parent = player.Character local char = player.Character local torso = char.Torso torso.CFrame = CFrame.new(Blue) wait(0.2) torso.CFrame = CFrame.new(Red) else if Player.Data.Class.Value == 2 then script.Skin2:clone().Parent = player.Character local BC = B:clone() BC.Parent = player.Character.Head else if Player.Data.Class.Value == 3 then script.Skin2:clone().Parent = player.Character local CB = C:clone() CB.Parent = player.Character.Head end end end
Every time I use this Roblox Studio crashes ? I don't know if this will even work. Please help.
I would recommend using :
while wait() do end
also..
http://wiki.roblox.com/index.php?title=API:Class/GlobalDataStore/UpdateAsync