i'm getting complaints from players being prompted to buy products. players are being prompted when someone else clicks on the buy button. i'm using robloxs sample code.
buyButton1.MouseButton1Click:connect(function() game:GetService("MarketplaceService"):PromptProductPurchase(game.Players.LocalPlayer, productId1) end)
this is inside a local script placed in starterpack. i don't understand why this is prompting everyone on the server when someone clicks a buybutton. it should prompt only the person who clicks the button, not everyone. what's the problem here?