I wrote a Tycoon Door script by myself, but I can't get the door to work the way I want. Could someone help?
Script
Door.Touched:connect(function(Part) local Human = Part.Parent:FindFirstChild("Humanoid") if Human then local Player = game.Players:GetPlayerFromCharacter(Human.Parent) if Player then local isOwner = Player:FindFirstChild("isOwner") if isOwner then if isOwner.Value == false then if TycoonOwner.Value == "" then if Ready.Value then TycoonOwner.Value = Player.Name isOwner.Value = true wait() Door.Transparency = 0.25 Door.CanCollide = false end end end end end end end)