I need to have a loop that constantly checks if a tool is equipped. Using the normal Equipped function won't work for my situation because I need to constantly check if a tool is equipped, not just have it fire once when it's equipped. The code I need would look something like this:
while wait() do local gun = game.Players.LocalPlayer.Backpack.Bow if gun.Equipped then -- obviously this won't work but it just gives an idea of what I want --code end end