I just wanna know. I could just go into their character and destroy their normal clothes, but they all have different names. How do people do it?
Use the player and character added event. Then you could use IsA()
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game.Players.PlayerAdded:connect(function(plyr) --When the player joins the game... plyr.CharacterAdded:connect(function(char) --when the players character loads local clothes = char:GetChildren() --Get the character children for i = 1, #clothes if clothes[i]:IsA("Clothing") then --Gets shirt and pants if clothes[i].Name == "Shirt" then --Gets shirt Shirt.ShirtTemplate = ShirtIdHere --The shirt id goes there. elseif clothes[i].Name == "Pants" then --Gets pants clothes[i].PantsTemplate = PantsIdHere --Pants ID go here. end end end end) end) --End.