1 | if game.Workspace.Tardis.Inside.Fuse.Value = true then |
2 | game.Workspace.Tardis.Inside.ScreenPanel.Screen.SurfaceGui.Enabled = true |
3 | else |
4 | game.Workspace.Tardis.Inside.ScreenPanel.Screen.SurfaceGui.Enabled = false |
5 | end |
I don't know, but what will help is if you did this in code block so you don't ruin your rep. Plus it might ruin others as well.
Replace '=' to '=='.
'=' Means you're going to assign it to something.
'==' Means it is equivalent to something.
Give a substantial description and what goal your script is trying to reach next time, so we would know what you're trying to do. :)
In your if statement on line 1, add an extra equal sign.
= - This means you are defining / setting something.
== - This is comparing something.
Since you're comparing whether or not Fuse's Value is true you want two equal signs.
1 | if game.Workspace.Tardis.Inside.Fuse.Value = = true then |
2 | game.Workspace.Tardis.Inside.ScreenPanel.Screen.SurfaceGui.Enabled = true |
3 | else |
4 | game.Workspace.Tardis.Inside.ScreenPanel.Screen.SurfaceGui.Enabled = false |
5 | end |
Also I suggest setting some variables.