I'm trying to make joints on a boat when someone buys it, and when they buy it, it clones the boat into workspace. script:
l = game.ReplicatedStorage.Digny1:Clone() l:MakeJoints() l.Parent = game.Workspace
^^^ part of the script. This still wont make it work.
The problem is that you're attempting to MakeJoints on a model that is nil. You need to parent the model before using the MakeJoints method.
local l = game.ReplicatedStorage.Digny1:Clone() l.Parent = workspace l:MakeJoints();