function endProgram() if game.Workspace:findFirstChild("Program") ~= nil then running = false makeGui("Venterion://PROGRAMS//ENDING_PROGRAM//",2.5)a for _,v in pairs(game.Workspace.Program:GetChildren()) do if v:IsA("Part") or v:IsA("TrussPart") or v:IsA("Wedge") then x = Instance.new("SelectionBox",v) x.Color = BrickColor.new("Bright red") x.Adornee = v wait() v.Transparency = 1 wait() end end game.Workspace.Program:Destroy() makeGui("Venterion://PROGRAMS//PROGRAM_ENDED//",2.5) running = false return running end end
it says the for is wrong, what is wrong?