So im trying to make a character customization,You only chose your character ONCE,So character customization will only appear for the first time you play,Then it saves your customization to somewhere forever,Then your character loads everytime from your custom data,+How would i achieve this?
Im aware of DataKeys or whatever,But i dont know how..
http://wiki.roblox.com/index.php?title=Data_store
local DataStore = game:GetService("DataStoreService"):GetDataStore("DataTest") game.Players.PlayerAdded:connect(function(player) -- Player entered local key = "user_" .. player.userId -- Gets there userId for new or old storage DataStore:UpdateAsync(key, function(oldValue) -- Starts updating there stat's local newValue = oldValue or 0 -- Finds or make's there data newValue = newValue + 50 --Add's 50 to newValue or 0 print(newValue) -- Just for you to see the script updated c: return newValue -- Saved end) end)