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-3

How would i turn this main script into a text label UNANSWERD?!

Asked by 10 years ago

Basically this a main game script but i want to turn it into a text label intsead of it being the message bar that comes out of the script once you use hint.

h = script.Parent
strength = game.Workspace.Weaken

function start()
switch()
while true do
wait(1)
h.Text = "The Current Level  are: "..strength.Value.."!"
DimDown()
end
end

function switch()
local stuff = game.Workspace:GetChildren()
for i = 1,#stuff do
if stuff[i].Name == "TeapotShooter" then
stuff[i].Teapot.Disabled = true
wait()
stuff[i].Teapot.Disabled = false
end
end
end


function DimDown()
currentstrength = strength:clone()
wait(45)
if strength.Value == currentstrength.Value then
strength.Value = strength.Value - 2
wait()
h.Text = "Making it more evil! "..strength.Value.."!"
wait(3)
start()
end
end

game.Workspace.Win.Script.Disabled = true
wait()
game.Workspace.Win.Script.Disabled = false
start()

0
I can't understand what your problem seems to be. Can you rephrase your problem. ultimate055 150 — 10y

1 answer

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-2
Answered by 10 years ago

Funny to thumbs down becasue you cant answer it

2
Please don't use the answer button to reply to somebody. It signifies that the question has been answered... Muoshuu 580 — 10y
0
^ Goulstem 8144 — 10y
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