I am trying to make like a morph brick that when a brick passes through it, it will change the brick into a union part of my selection how do i do this? And if that is not possible would it be possible to then just replace the brick with the union part?
Steps: Place the Union in ReplicatedStorage | Clone the Union when needed and parent it to workspace | Set the CFrame of the Union to the CFrame of the Part | Delete the Part
local Union=game.ReplicatedStorage.Union local Part=workspace.Part Part.Touched:connect(function() local New=Union:Clone() New.Parent=workspace New.CFrame=Part.CFrame Part:destroy() end)