So i'm trying to get my chat script to say when I join the game but it's not working. The console doesn't show any errors, but when I join, it doesn't say the message I want it to in my chat.
local Players = game:GetService("Players") local GroupId = 1233617 game.Players.PlayerAdded:connect(function(plr) local Rank = plr:GetRankInGroup(GroupId) local Role = plr:GetRoleInGroup(GroupId) if Rank == 255 then local player = Players:FindFirstChild(plr.Name) if plr.Name == "centerspell" then _G.sysMsg("The Owner "..plr.Name.." has joined the server!", "Royal Purple") end end end)
This defines the function in a different script.
function _G.sysMsg(msg,type) local title = "" local def=BrickColor.new(type) local v=Instance.new("StringValue") v.Name = "Message" v.Value=msg local col=Instance.new("Color3Value",v) col.Name="Color" col.Value=def.Color game.Debris:AddItem(v,3) local gui=game.StarterGui["ChatGUI"].Chat local t1=gui.Text1 local t2=gui.Text2 local t3=gui.Text3 local t4=gui.Text4 local t5=gui.Text5 local t6=gui.Text6 local t7=gui.Text7 local t8=gui.Text8 local t9=gui.Text9 t1.TextColor3=t2.TextColor3 t1.Text=t2.Text t2.TextColor3=t3.TextColor3 t2.Text=t3.Text t3.TextColor3=t4.TextColor3 t3.Text=t4.Text t4.TextColor3=t5.TextColor3 t4.Text=t5.Text t5.TextColor3=t6.TextColor3 t5.Text=t6.Text t6.TextColor3=t7.TextColor3 t6.Text=t7.Text t7.TextColor3=t8.TextColor3 t7.Text=t8.Text t8.TextColor3=t9.TextColor3 t8.Text=t9.Text t9.TextColor3=col.Value t9.Text=v.Value v.Parent=workspace.ChatRecorder end