You can find the roblox wiki article i'm referencing here
So my first question is how would I call DebugSettings? When I try to get it through game:GetService('DebugSettings') it comes back with the error: singleton DebugSettings already exists. How would I fix that and what am I doing wrong there?
My next question would be would I have to call **DebugSettings **through a script? I'm calling it through a localscript right now and I don't know if that's changing the output. If it needs to be called through a script, why?
I asked this question on the ROBLOX blog, check it out here