When you run this, the camera somehow fluctuates up and down. I want the X axis to hold math.rad(-25), but it seems as if it does not want to do that. Run this script to know what I mean:
local target = workspace.Part local camera = workspace.CurrentCamera camera.CameraType = Enum.CameraType.Scriptable camera.CameraSubject = target local angle = 0 while wait() do camera.CoordinateFrame = CFrame.new(target.Position) --Start at the position of the part * CFrame.Angles(math.rad(-25), angle,0) --Rotate by the angle * CFrame.new(0, 0, 5) --Move the camera backwards 5 units angle = angle + math.rad(1) end
Whenever I change angle (Y axis) to 0, the X axis stays in its correct position, not sure why. Any help would be appreciated, as I have trouble with using CFrames and the Camera.