tool.Equipped:connect(function()
local player = game.Players:GetPlayerFromCharacter(tool.Parent)
tool:Clone().Parent = player.StarterGear
end)
0
It is supposed to work where when you buy something from the shop you keep it forever in all serverscooldrewbie94— 10y
0
Players don't have StarterGear.GoldenPhysics474— 10y
0
So then do I erase and put StarterPack?cooldrewbie94— 10y
1
What you're looking for more than likely is Data Stores. http://wiki.roblox.com/index.php?title=Data_store You could have the Data Store save the tools in an array, and reference it to the storage of tools in, say, ServerStorage. The shop could set the value by changing or inserting the array, then done. The tools are saved.Redbullusa1580— 10y