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Help with GetState()?

Asked by 9 years ago

How do I use GetState() to print the humanoid's current state?

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Answered by
Redbullusa 1580 Moderation Voter
9 years ago

Simply:

print(Humanoid:GetState())

The function will return an enumeration.

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Is it possible to isolate that enumeration? ex, if the state is 'FreeFalling' instead of printing enum.HumanoidStateType.FreeFalling, it prints 'FreeFalling' ? killerkill29 35 — 9y
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Simply make a function that if the humanoid is in a certain state, it will return a string. Redbullusa 1580 — 9y
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