This script's inside a model with two parts. Those two parts act as a healing area. When the player is inside or at least inside a specified radius(6 in this case) it should add 5 to their health every 2 seconds. Why is this not working? It isn't spitting anything out in Output.
Health=function() local H=script.Parent:GetChildren() local P=game.Players:GetChildren() for i=1,#H do while wait(2) do for i,Plr in ipairs(P) do local Char=Plr.Character if Char then local T=Char:findFirstChild("Torso") local Hum=Char:findFirstChild("Humanoid") if T and Hum then if Hum.Health>0 then local PlrPosition=T.Position*Vector3.new(1,0,1) local Heal=H[i].Position*Vector3.new(1,0,1) if (PlrPosition-Heal).magnitude<6 then Hum.Health=Hum.Health+5 end end end end end end end end Health()