Patty = game.Lighting.KrabbyPatty Tripple = game.Lighting.TripleKrabbyPatty Double = game.Lighting.DoubleKrabbyPatty function KrabbyPatty(player, choice) if choice.Name == "DoubleKrabbyPatty" then Double:Clone() Double.Parent = player.Backpack wait() elseif choice.Name == "TheKrabbyPatty" then Patty:Clone() Patty.Parent = player.Backpack elseif choice.Name == "TrippleKrabbyPatty" then Tripple:Clone() Tripple.Parent = player.Backpack end end script.Parent.Dialog.DialogChoiceSelected:connect(KrabbyPatty)
Whenever I click the 'same' dialog twice it runs this error. The Parent property of KrabbyPatty is locked, current parent: NULL, new parent Backpack
What does that mean and how do I fix this?