When you step on the Red teleporter it goes to the Blue teleporter then it keeps going back and forth not letting you get off. Please help
Script 1:
modelname="teler" function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then local teleportfrom=script.Parent.Enabled.Value if teleportfrom~=0 then local teleportto=script.Parent.Parent:findFirstChild(modelname) if teleportto~=nil then local gui = script.ScreenGui:Clone() local pname = game.Players:GetPlayerFromCharacter(h.Parent) gui.Parent = pname.PlayerGui local torso = h.Parent.Torso local location = {teleportto.Position} local i = 1 local x = location[i].x local y = location[i].y local z = location[i].z x = x + math.random(-1, 1) z = z + math.random(-1, 1) y = y + math.random(2, 3) local cf = torso.CFrame local lx = 0 local ly = y local lz = 0 script.Parent.Enabled.Value=0 teleportto.Enabled.Value=0 torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz)) wait(3) script.Parent.Enabled.Value=1 teleportto.Enabled.Value=1 else print("Could not find teleporter!") end end end end end script.Parent.Touched:connect(onTouched)
Script 2: (LOCAL SCRIPT)
s = script.Parent f = s.Frame if s.Parent.Name ~= "Script" then s.Town:TweenPosition(UDim2.new(0, 200, 0, 0), "Out", "Quad", 0.5) for i=1, 50 do f.BackgroundTransparency = f.BackgroundTransparency + 0.05 wait(0.01) end s.Town:TweenPosition(UDim2.new(0, 200, 0, -50), "Out", "Quad", 0.5) wait(1.5) s:Remove() end
Im no expert to scripting... but try putting a wait for about 3 seconds before allowing the telleporters to telleport again. If this doesnt help, put a block with transparency 1 top of it.