This script worked yesterday, but when I started adding upgrades it wont work?
game.Players.PlayerAdded:connect(function(player) local leaderstats = Instance.new("Model",player) leaderstats.Name = "leaderstats" local money = Instance.new("IntValue", leaderstats) money.Name = "Money" money.Value = 0 function addMoney(b) if b.Name == "MONEYBRICK" then money.Value = money.Value + 5 if game.Workspace.UPGRADE1.Touched and b.Name == "MONEYBRICK" then money.Value = money.Value + 5 end end end function buyupgrade1() if money.Value >= 50 then money.Value = money.Value - 50 c = game.Lighting.UPGRADE1:Clone() wait(.5) c.Parent = game.Workspace game.Workspace.pp:Destroy() c.Transparency = 0.7 wait(1) c.Transparency = 0.5 wait(1) c.Transparency = 0.3 wait(1) c.Transparency = 0 end end end) game.Workspace.pp.Touched:connect(buyupgrade1) game.Workspace.HITPART.Touched:connect(addMoney)
Thanks.