E = game.ServerStorage.KrabbyPatty script.Parent.Dialog.DialogChoiceSelected:connect(function(choice, player) if choice.Name == "TheKrabbyPatty" then E:Clone() E.Parent = player.Backpack end end)
Do not mind the object that I'm cloning.
I have NO idea why this script isn't working. The script isn't disabled and I'm not getting any errors so in my case it should work. Right?
Extra Information:
The item I'm trying to clone is a Tool. The Handle is a union part, combined with 4-6 other parts containing different colors. This script is inside game.Workspace.Stove.Head
. The Name of the DialogChoice is TheKrabbyPatty. I'm trying to direct the Krabby patty into the characters backpack. But I failed. Please help. Thanks
V_V